Season 6 Changes

After a long wait, Season 6 is now here! Below are some of the major overhauls included in Season 6. For a full list of changes, please see the #patch_notes channel on the Discord server.

  • Level cap increased from 150 to 160!

    • After level 150, there's a whole slew of new content, including new dungeons and gear

  • Simplified Hephaestus weapons!

  • Farming adjustment

    • The meta has shifted! Monsters now have more HP and are beefier than ever before (with adjusted penya, drops, and EXP to match)! Additionally, AOE is soft-capped at 5 monsters.

    • These changes are meant to push the meta away from the "one-shot max speed" playstyle, inviting

  • New Milestones!

    • The level caps and dungeon unlocks for Milestones have changed!

  • Dungeon adjustments

    • Many dungeon entry requirements have changed! Make sure to check closely on the Teleporter to see what the new entry requirements are.

    • Additionally, only Hard Mode will be available on the Milestone a dungeon is released, with the Normal Mode version unlocking in the Milestone following.

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