Season 6 Changes
Last updated
Last updated
After a long wait, Season 6 is now here! Below are some of the major overhauls included in Season 6. For a full list of changes, please see the channel on the server.
Level cap increased from 150 to 160!
After level 150, there's a whole slew of new content, including new dungeons and gear
Simplified !
Gone is the tedious sigil grind for sigils and tokens! Bloodbane and Titanbane weapons now only require a and its corresponding .
Farming adjustment
The meta has shifted! Monsters now have more HP and are beefier than ever before (with adjusted penya, drops, and EXP to match)! Additionally, AOE is soft-capped at 5 monsters.
These changes are meant to push the meta away from the "one-shot max speed" playstyle, inviting
New Milestones!
The level caps and dungeon unlocks for Milestones have changed!
Dungeon adjustments
Many dungeon entry requirements have changed! Make sure to check closely on the Teleporter to see what the new entry requirements are.
Additionally, only will be available on the Milestone a dungeon is released, with the Normal Mode version unlocking in the Milestone following.