Templar
Thanks in part due to Tank AI and in part due to having the highest HP scaling per STA in the game, Templars are the best tank in CW Flyff, and the only dedicated tank class.
Pros
Very tanky even at low investment
Best dedicated tank for running dungeons
Easy to farm early game with strong base damage on AoE skills
Big sword makes you look strong
Cons
Considered one of the weakest 1v1 classes in the game
Gameplay
Dungeons
In dungeons, Templars go full STA, taking charge and grabbing all the enemies so that their DDs can AoE them all at once. Their job is to 1. Stay alive 2. Keep enemies off the rest of their party.
During boss fights, Templars typically grab the boss and after that don't attack. They must dodge the boss AoE patterns and keep an eye on their HP, but otherwise their main job is to use Deadman's Lure and Taunt to make sure other party members are free to attack or support as needed.
As of Season 6, the Sky Splitter has had its scaling changed to better favor tank builds. As a result, some templars have begun to use this skill to DPS bosses while tanking. This can animation lock you and make it very difficult to use lure or avoid patterns, so be careful when using it!
Farming
1v1 farming with Templar is very straightforward. Players usually use F-Tool on the "Attack the selected target" Motion so that they can attack enemies with a single click.
When AoE farming with Templar, you'll use Earth Splitter to grab enemies, then use Maelstrom Strike (or Power Stomp for Knight) to kill enemies. Some players use F-Tool to automatically use food while farming, while others prefer to get Lifesteal on their weapons by upgrading it to Ultimate+6.
Due to changes on how Templar damage and AoE works, AoEing is now the defacto preferred leveling method for templars. You can gain damage to your AoE by continuing to pump your STA, rather than having to worry about hybrid stats or multiple gear sets for tanking/farming.
Last updated