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Ankou's Asylum

PreviousCatacombs of AnguishNextKalgas Cave

Last updated 1 year ago

Ankou's Asylum drops level 130 weapons which are the penultimate weapon for every class. Additionally, the level 130 weapons (as well as Ankou's Sigil from Hard Mode) are used in crafting .

The dungeon features a maze-like structure, with 5 totems that must be destroyed in order to spawn the boss.

Ankou is one of the most commonly run dungeons, since the weapon drops are valuable at all stages of the game (early on for gear, later for , and finally for tokens). The [Ultimate] Ankou Card is also commonly used by tanks in end-game dungeons, since the DEF+10% and HP+10% is more consistent than the [Ultimate] Red Meteonyker Card.

In the one route clear of this dungeon, it's recommended to not full-clear. Because of the nature of the map, full clearing on a single route will lead to a ton of backtracking and winding turns that can make it very difficult to track which corridors have and haven't been cleared, leading to headaches when you get to the boss with a few enemies missing.

In the two-route clear of this dungeon, one half of the team will take the left side of the map, while the other will take the right side of the map. Players can adjust their routes as needed depending on if they're full-clearing the dungeon.

Depending on clear times of each side, the two groups will either meet back around the final totem or regroup at the boss.

📔
Hephaestus Tokens
advanced re-roll dust