Awakening Guide
Last updated
Last updated
This guide outlines recommended Awakenings for Early-Game (around Level 121-H), Mid-Game (around Level 130-H), Late-Game (around AR50), and End-Game (beyond AR75). These roughly correspond to the Milestones for Season 5.
Recommended awakenings are based on common-awakening thresholds, but are ultimately fairly arbitrary. They're oftentimes a mix of how difficult the awakening is to obtain and how valuable they are.
For example, even though Melee classes and Mage classes both need primary stat (STR and INT, respectively), INT is much more valuable to Mages, so they'll look for higher awakenings at the same stage of the game.
These recommendations are assuming the player is using Scrolls of Superior Awakening (SoSA) which increase the tier of all rolls by 1, but cannot exceed the maximum allotted values shown in the awakening window (e.g. STR+28 -> STR+35; STR+35 -> STR+35).
Melee classes all prioritize ICD > STR > Attack > everything else.
While each class will have varying modifiers, a metric many players use is 5 STR -> 1 ICD. This means that 19 ICD + 20 STR can be read as roughly 23 ICD.
Early-Game
Fashion/Pickup Pet Awakes: +2 ICD
Weapon
15 ICD
Helmet
35 STR
Suit
15 ICD
Gauntlets
10 CC
Boots
20 ICD
Mid-Game
Fashion/Pickup Pet Awakes: +2 ICD
Weapon
25 ICD
Helmet
45 STR
Suit
25 ICD
Gauntlets
12 CC or 120 Attack
Boots
30 ICD
Late-Game
Fashion/Pickup Pet Awakes: +3 ICD
Weapon
30 ICD
Helmet
50 STR
Suit
30 ICD
Gauntlets
15 CC or 200 Attack
Boots
40 ICD
End-Game
Fashion/Pickup Pet Awakes: +3 ICD
Weapon
40 ICD
Helmet
60 STR
Suit
40 ICD
Gauntlets
250 Attack
Boots
50 ICD
Early-Game
Fashion/Pickup Pet Awakes: +2 DCT
Weapon
28 INT
Helmet
35 INT
Suit
28 INT
Gauntlets
8 DCT
Boots
8 Speed
Mid-Game
Fashion/Pickup Pet Awakes: +3 DCT
Weapon
35 INT
Helmet
45 INT
Suit
35 INT
Gauntlets
10 DCT or 100 Attack
Boots
10 Speed
Late-Game
Fashion/Pickup Pet Awakes: +7 INT
Weapon
45 INT
Helmet
55 INT
Suit
45 INT
Gauntlets
150 Attack
Boots
15 Speed
End-Game
Fashion/Pickup Pet Awakes: +7 INT
Weapon
60 INT
Helmet
70 INT
Suit
60 INT
Gauntlets
200 Attack
Boots
18 Speed
Early-Game
Fashion/Pickup Pet Awakes: +2 CC/ICD
Weapon
20 (ICD + CC)
Helmet
25 DEX
Suit
20 (ICD + CC)
Gauntlets
8 CC
Boots
20 ICD
Mid-Game
Fashion/Pickup Pet Awakes: +3 CC/ICD
Weapon
30 (ICD + CC)
Helmet
40 DEX
Suit
30 (ICD + CC)
Gauntlets
12 CC
Boots
30 ICD
Late-Game
Fashion/Pickup Pet Awakes: +3 CC/ICD
Weapon
35 (ICD + CC)
Helmet
50 DEX
Suit
35 (ICD + CC)
Gauntlets
15 CC or 150 Attack
Boots
40 ICD
End-Game
Fashion/Pickup Pet Awakes: +3 ICD
Weapon
40 ICD
Helmet
60 DEX
Suit
40 ICD
Gauntlets
200 Attack
Boots
50 ICD
Early-Game
Fashion/Pickup Pet Awakes: +4 STA
Weapon
28 STA
Helmet
35 STA
Suit
28 STA
Gauntlets
None
Boots
8 Speed
Mid-Game
Fashion/Pickup Pet Awakes: +4 STA
Weapon
35 STA
Helmet
40 STA
Suit
35 STA
Gauntlets
None
Boots
10 Speed
Late-Game
Fashion/Pickup Pet Awakes: +7 STA
Weapon
45 STA
Helmet
55 STA
Suit
45 STA
Gauntlets
None
Boots
15 Speed
End-Game
Fashion/Pickup Pet Awakes: +7 STA
Weapon
50 STA
Helmet
65 STA
Suit
50 STA
Gauntlets
Awake
Boots
18 Speed