Details: Weapon Frame Data
How many frames does it take to complete one attack? And maybe more importantly, why should I even care? Well, there are a few reasons you might want to know...
When comparing damage across classes.
For example, if a Forcemaster hits 1m per hit compared to a Crackshooter who hits 1.5m per hit, the Forcemaster's effective DPS may be higher due to it attacking nearly twice as fast.
When evaluating what weapon to use against World Bosses and in Hunters Games.
In instances where damage is hard-capped, it may be more effective to swap to a faster weapon, even if you would normally deal less damage. For example, an end-game crackshooter has (much) higher DPS in Hunter Games with a clean Level 1 sword than with a perfectly rolled Angelic+20 Tartaros Bow. Am I mad about that? No, why do you ask?
Because you're just curious.
Sure, Harlequins hit faster than Slayers, but how much faster? Now you know.
Here's the weapon frame data (from fastest to slowest) for auto attacking with each weapon in Clockworks FlyFF.
Last updated